
I normally go Channelwood or Stoneship, then Mechanical, then Selentic, then whichever Age of Channelwood or Stoneship I haven't completed yet. And, as previous stated in this thread, it's also a good idea to do the Mechanical Age before the Selentic Age. It doesn't matter which one you decide to save. Therefore, I normally save Channelwood Age or Stoneship Age until I have completed the other 3 Ages. If you manage to finish Myst 5 to the end, which is quite a difficult task, then I guarantee that you too will have to tear away a little tear. It is really the end of an era that has lasted about 20 years and that gave us 5 beautiful games. But, back to my original point, you could learn this information BEFORE completing all 4 of the Ages, which may kinda mess with the continuity and linearity of the game, if that's something you care about. Myst 5 (V) End of Ages is the last game in the Myst series. I forget if the page or note located in the marker switch box is a linking page or another note, but I do know it's vital to completion of the game.

MYST AGES HOW TO
I believe the note provides instructions on how to access ANOTHER page inside the marker switch fixture on the dock on Myst Island.

Half of the note is in the Stoneship Age and the other half is in Channelwood (if my memory serves me correct). The book is stolen by a mysterious figure the player pursues the thief in an attempt to reclaim Atrus tablet. Developed by Cyan Worlds, Inc.There is ONE another thing that kinda may affect the order you want to do the Ages.There is a note that has been ripped in half. In Exile, Atrus has written an Age for the Dni to live on while rebuilding their civilization. D'ni™, Cyan®, and Myst® are trademarks of Cyan, Inc.

Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. Based on Myst® and Riven® created by Cyan Worlds, Inc. Enchanting soundtrack composed by Tim Larkin that changes dynamically so that each time you hear a certain tune it sounds a little different.Artistic level design with visually breathtaking locations which you can freely explore.To find it follow the screenshots after you go to the college of winterhold.
MYST AGES MOD
MYST AGES SERIES
It is even a little sad that this is it but every great story has to have an end and this is clearly the conclusion the series deserved.

This is one of those games where you keep the whole end-credits rolling while you submerge yourself in thoughts of what you have just experienced and how incredible it was. A developer of this app has indicated that this post answers the original topic. There is one sign that it could be around or at least coming later, the path to the breaker switch nearest the rocket keeps going to the column in the rocket path where it was accessed. Ages of Myst is a compilation which features the first two entries of the Myst series: Myst Riven: The Sequel to Myst The package also includes a notebook. Myst 5: End of Ages brings the marvelous story presented in the series to a very satisfying and definitive end. Yeah, all the original Ages are in the game, only the Rime Age is missing. There are four different endings to Myst, and perhaps unsurprisingly, most of them are bad endings with the player ending up trapped in certain spots. Most of them are bad endings leaving the player trapped. Cyan carefully crafted and combined elements of adventure, puzzles, storyline, and gameplay innovation creating a worthy ending to the one game to which millions will forever compare any adventure title-Myst. Published The player can encounter a total of four different endings in Myst. Like each previous Myst title, Myst V: End of Ages advances the graphical beauty and detail of its worlds to create an environment that is so real you feel almost like you’re living in it. Myst: Through the Ages Buy Myst: Through the Ages BUNDLE () -10 Your Price: 48.57 Add to Cart About this bundle Welcome to Myst: a starkly beautiful island, eerily tinged with mystery and shrouded in intrigue. Picking up immediately where original Myst ended, you are presented the privilege, challenge, and responsibility of restoring the lost empire of the D'ni-an ancient civilization of people who thrived for thousands of years before they met with a great catastrophe.
